Battlefield has always been that game that did things just a bit differently. Whether it is the scale of the battles, the variety of weapons and equipment on offer or the crazy amount of fun, we all have our reasons for coming to Battlefield. This time round, we are taken back to The Second World War and all its ferociousness.

The game does an excellent job all round but let us go through the SITREP*’

*(That is Situation Report for those who didn’t know)



Let us start with Battlefield 5’s campaign, War Stories.

Four different stories, four different characters, but they are in no way connected. It is but one of the many untold tales of the war you will almost never hear about. It also shows that even to soldiers, war is a terrible thing.

Though these stories are told with quite the emotional effect, the game plays nothing like a Battlefield title. The opening mission takes you through a mini tour of the theaters of war, though it seems more fitting towards the multiplayer. Moving on.



Two of them plays off almost entirely with stealth in mind, a different experience yes, but let’s just say a few more tank and fighter plane missions would have granted a far more entertaining experience.

These stories take you to warm and sunny Greece, ice-cold Norway, a battle-scared country side of France, and finally the bomb stricken streets of a German city. They are each unique in atmosphere and share a mutual feeling that war never gives, only takes. So I caught myself a few times during a cut scene saying thank you to those who served, with a salute.



Battlefield 5’s multiplayer has always and will always be its best feature. 64 player(32v32) warfare is the best fun you can have, and the different modes now promotes a different play style.

Grand Operations is basically Operations but way longer. With matches lasting anywhere just over an hour, you can see why it is called Grand. Your objectives are played over a 3 in-game days, 4 if a Sudden Death is activated, of one side on the offence and the other on the defense.

Breakthrough I am not even going to go over in details, it plays off exactly like Operations from Battlefield 1. This will be your go-to mode if you want big scale warfare without that butt-numbing sensation when being glued to your chair for an hour.

Conquest has been the meat and potatoes of the Battlefield series for quite a while now. By mixing in vehicular combat in with the infantry is the playground where most of the action will happen. Most of your time will be spent in this mode as it gives equal opportunity for leveling up and unlocking upgrades for your weapons and vehicles.

Domination is you and your team fighting and holding points on the map, think Infantry Only Conquest with a down-scaled map.

Frontlines is mash-up of three Battlefield game modes, Conquest, Rush and Obliteration from Battlefield 4. In short, the attacking team capture and hold points to advance the frontlines toward the enemy base, to in turn open the base for attack of strategic targets.

Team Death Match being the only traditional Multiplayer mode if all you want is a few rounds of straight forward action.


The map overview is a good place to see where you squad is and to assess the battle before jumping in.



Battlefield always had this sandbox type approach to taking on objectives and your enemies, either on your own or in a squad. While still possible to go about on your lonesome, team play is heavily emphasized.

When downed, any squad member can revive you, with the advantage to Medics doing it faster and can revive any team member. They are also handy at deploying smoke-screens to cover your retreat

All classes can do Fortification with the exception of Support doing it the quickest. Another perk is the also have access to most of the heavier guns such as LMG, Shotguns and MMG. MMG are most effective when mounted.

Assault is the heavy hitter in the team. Though every class has some shape and form of explosives, the Assault is the one you call in to take care of a pesky tank.

Recon being the only class to spot enemies, makes it a vital part of any squad. With the sniper mechanic being also refined, covering your squad with the long range weapons is much easier.

It all boils down to one key aspect of Battlefield, playing as a team is extremely important and rewarding. You can say the classes complement each other. Going lone wolf will only get you so far, so with the new focus on team-play, Battlefield 5 is a title my friends and I will enjoy for quite a while.

I can also not mention enough that I have been caught completely off guard when running on my own, only to be met with a squad that quickly reminded me why I should always stick to my squad.

Get use to this screen if you plan to run alone.



Battlefield 5 is not without some new toys to play with.

One particular feature I like is the guns you can now tow with you. Having your squad riding along with a AA Gun at the back letting all hell break loose sure is unique only to Battlefield.

Going prone no longer leaves you open to attack, you now have full 360-degree viewing, however I will admit that I have been misled to believe I was looking at a dead enemy, only to be greeted with about 15 rounds to the face.

Gun recoil feels far more realistic and strangely enough manageable to do damage, and they also so meaty as they should be thanks to the brilliant sound. This is especially true for long range rifles due to the fact I am usually terrible with them, but so far I have been getting a fair share of head shots, even when in the heat of battle.

Fortification adds an interesting layer to the game. There are varies point on the maps that can be fortified with sandbag, window barricades, barbwire and Czech Hedgehogs. Yes, I only learnt of this name too just now, but it’s those metal barricades that like to make life for tanks just that trickier.


Wielding the Hammer of THORtification


Speaking of tanks, they are now the very definition of Rolling Thunder. Coming in at a variety of Light, Medium and Heavy, they also complement each other with their different attributes to the field. For the Medium and Heavy tanks, they do need infantry support, especially the Heavy tanks as they are painfully slow, but don’t try to go head-on with one.


The Tiger Tank is a formidable foe in battle.


Aircraft is varied between Fighters and Bombers. The latter being the one to watch out for. The planes themselves control really well, well enough not to crash on first attempt anyway.

All vehicles can be repaired the same way as in Battlefield 1. Even though it leaves you vulnerable to attacks, it is much more forgiving. In tanks you can still look around but not shoot. Planes you can still maneuver but only so much.

Another new toy that makes itself noticed by its droning purr when flying in. However, this thing hits with such a force, even if you not in the blast radius, you still get knocked down and disorientated. It is usually difficult to tell where it is going to hit but it is always a good idea to be inside a sturdy building.

All weapons and vehicles have a level of specialisation. From faster aim down sights or faster reloading, more ammo or quicker repairs, or soldier roles, there is an element of give and take to balance them out. Thankfully a good amount can be modified before deploying.


The Churchill Tank, a beast in its own right.



We are treated by well balanced maps with far amount of destructible pieces.

The battles in the middle of Rotterdam captures the savagery of fighting in city, once busy with every day life. Now its battleground for the perfect Urban Warfare scenario.

Twisted Steel is a rather interesting map with its half destroyed mess of a bridge on the French country side. Don’t let the open fields fool you, for as easy it is to be a target, you can also use it for cover.

While staying in France, Yellow Fields gives us an experience of how a small town can be ripped to shreds. With plenty of buildings that can be used, best be on you guard at all times.

Hamada and Airfield is set in North Africa, with bigger maps on offer and the perfect setting for tanks. Don’t pack your sniper away just yet, plenty of opportunities for that too.

Snow Mountain and Narvik maps make for truly tense battles. As the name suggest, fighting on a snow covered mountain has its own set of challenges.


With the War Stories telling us a more emotional tale of the unsung heroes of the war, I honestly wish there was more to them. They play off so quickly but does leave room for replayability.

The multiplayer is where most of us will meet for all out warfare. The emphasize on team play is refreshing as in previous titles you would get the few Lone Rangers almost mopping the floor with you.



We had some members of the community play a few rounds to test out Battlefield 5. This is what they had to share.


Grant Von Berg

M0unt4in WOLF

The 101st Platoon

I enjoy the combat mechanics of the game; however, I do feel like the classes are lacking a little bit in terms of options for weapons. The weapons are limited to 2 or 3 per class which doesn’t allow for much variation in play style.

The 4-man squad also throws me a bit, especially for any competitive tournaments that may follow, as most tactics we use rely on a 5 man squad setup, but we’ll have to adapt and adjust.

Overall, however, I really enjoy BFV and look forward to logging many hours on this game into the future. The maps are big and diverse with a good mixture of choke points and open spaces, the

fortification building brings a new and exciting dynamic to the game that I haven’t fully experienced and experimented with yet and I look forward to seeing how this will change the competitive

scene. The increased difficulty in spotting enemies makes sure we stay more focused while playing, and the way the game almost forces you to play in, and as, a squad and into your class’s

strengths is both challenging and exciting.



Jonathan Galvao


The 101st Platoon

My impression of battlefield 5 is that it is somewhat both enjoyable and frustrating at the same time, it is normal for game to have bugs in its early stages but should not be in the game after it has been stated that the games release date would be moved up so as to prevent or work on such bugs.

The time to kill feels too quick, making ducking down for cover almost impossible.

Some weapons need to be buffed while others need to be nerved such as the Ke7.

I feel the drop on rockets is too much and should be reduced so as to make medium to long distance vehicle engagements slightly easier.

Spotting short or high rounds on sniper rifles is a bit tricky which in turn makes for follow up shots at range difficult.

Despite these concerns and a few others I feel that BF5 has a lot of potential and will see a good and enjoyable run time, the game is still in its infancy stage and will soon mature and grow.



Ben Sewell


The 101st Platoon

Battlefield V is meant to be the successor of BF1, so it has a lot to ask for. Does it yes.

The story mode/chapters is more detailed game play than it was in BF1 and as I learned to play on the story mode you need to be stealthy as anything.

Multiplayer is a big ask for me as I really enjoyed the previous entry.

There’s a lot of things that are quite different compared to the two games. There are things I like in BF1 that I wish was in BFV but can’t think of them as I haven’t played much game time on V.

But DICE can have my patients if it takes a while for it to be prefect but of far it’s still a lekker of game.



Sean Burgess


Yeah! it has guns! and tanks, and everything goes pew pew! but the single player, is one of those immersive stories that pulls you in, captivates you, makes you feel like you’re living in the action,

the sorrow of dying alongside your fellow soldiers. the suffering that was felt, and the conditions…. yet also delivering one of the best action scenes a first person shooting game has had in a long time.



Sashin Nakool


I feel Battlefield taking on the war genre of old days is not good. It’s more fun to play with contemporary stuff…Battlefield was absolutely abysmal and Battlefield 5 seems like the content hasn’t

improved much. The weapons will obviously be very basic and old guns feel very under-powered, not such a fan of the World War thing, it’s different and an awesome idea but when you get to

playing it all…it lacks that oomph for me.



Eric Van Rooyen

Cpt PewPew MF

So we had a few rounds at BF V…

I was happy to pew pew bunch of people.

I feel the game needs a decent update, nerfing some of the weapons, however I’m still noob at BF so maybe it’s me that sucks, but I got some kills and got killed so much more.

Nevertheless, Adriaan,  Colin and myself played a couple of rounds.

I honestly loved the beta more than the actual game.

Leveling up is a mission, but part of the grind.

It’s worth the money to buy, but not worth the time to commit to.



Anthea Hercules


My experience with Battlefield V’s Multiplayer has been progressing, well since the first update.

I’m enjoying the fast respawn and the build feature.

It is easier and faster to earn a higher score in this edition.




A Special Thank You to The 101st Platoon, the clan I am part of and proud to be called a brother, for giving the time and effort to contribute to this review.

Battlefield 5 is not without it flaws. From a very serious nature, down to that of comic relief. Say what you want, Ragdoll Physics is still funny to this day. Personally I would say more time should been invested in the single player missions, to flesh out the characters more, and preferably, play more with it owns strengths of being Large Scale Warfare, I am even thinking Battlefield Modern Combat’s character switch mechanic would work perfect.


Rating: 8/10

2 replies
    • Adriaan Van Niekerk
      Adriaan Van Niekerk says:

      Indeed, there seems to be fixed feelings but all positive. For me, I love the game. I may not be a pro but the game plays really well. Controls is perfect in my opinion.


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