TT ISLE OF MAN 2 REVIEW

Motorcycle games have always been just something I checked out on videos, so it is more than new territory for me, it is like navigating the kiddie traffic mock-up course on a unicycle blindfolded, so I honestly did not know what awaits me when starting up TT Isle of Man 2.

So let us see what I find out about what fun can be had on two wheels, with the big rear tire being attached to a 1000cc engine.

WHEELIE GOOD TIME

Well, I wasn’t about to start my professional junior bike racing career before taking one of the bikes around for a spin. I proceeded to do so in the semi-open world landscapes of Ireland, and first action was Let’s Go Full Throttle!!!…and then try to slow down for the turn coming up at 300kph. Save to say, I learned that bikes do not react in the same as cars, imagine that.

The layout of the Free Roam map.

I then decided that baby steps are the way to go, seeing Superbikes require a whole different set of rules to handling them, and I did eventually manage to get the beast somewhat tamed, seeing as me and some corners still have regular meetings.

Further lessons proved that even when playing with Automatic Shifting, manual down-shifting while breaking is the best way to slow down. Breaks on their own work a fair deal, but not when a hairpin turn part of your commute to the finish line.

There are only 3 types of bikes on offer, Superbike, SuperSport and Classic, with SuperSport being the most balanced of the three, so I stuck with this class most of the time.

Upon choosing the first bike I wanted to try out, I first took a few minutes just to take in the detail of each part on the two-wheeled monster, and there is a fair amount of it on each. Each bike’s engine sound is only slightly so different from one another, but when whizzing through a small Irish town trying not to hit the pavement, that hardly matters.

LET’S GO FOR A RIDE

The moment I was given control of a bike; I knew there were different rules when driving them. So that entails not turning like most arcade-like games I have played briefly, or even that of open-world games with bikes, you have to lean into turns, sometimes so much that the metal footrest (well that is what I assume anyway) scrapes the road.

So as I got used to the way bikes and handle, I progressed enough to take most turns with a fair amount of confidence while also taking in some of the scenery from the English and Irish countrysides. Unless you in Free Roam, almost all of it will be passing you by really quickly.

However, the scenery is enhanced with various weather conditions and with the time of day. A hot afternoon is ideal for any track, whereas an overcast with the shadows suddenly giving that effect when going from outside to inside. Even the setting sun can be absolutely beautiful, but it distracted me once or twice enough know why it shouldn’t.

The Free Roam course can also be tweaked with custom weather and time settings, so again, more than enough room to practice as this is not a pick and play type game.

When going through the career path, you are taken through various track types with different difficulties, but it is best to focus on just finishing the race, regardless of position, being a rookie and all, I figured this was the best route to go. Happy being able to still live with my mistakes of coming in 6th place, I let each track teach me something about best to handle the bike.

BIKES CAN FLY?!

At this point, I could take some turns at a good speed.

I had fun with TT Isle of Man 2, in the sense that I stepped out of my comfort zone and discovered a diamond in the rough.

The game does take some time to get used to, but it pays off with a display of a skill learned when you can take bend at around 280kph and exiting at 320kph.

There is fun is to had here and enough options to tinker with get the setup perfect for you.

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